Developers PlayStation 5 and exclusive Godfall have revealed that it will make its way to the PlayStation 4.
Godfall was launched in November 2020, along with the launch of the PlayStation 5. The game has been marketed as a true next-generation game and is not slowed down by outdated PlayStation 4 hardware.
Many reviewers praised the visual and artistic style of the game, but the rough loop of playing in pairs with the limited edition of the platform resulted in a drastic drop in the number of players.
Recently, Gearbox unveiled the Fire & Darkness extension, along with the PlayStation 4 port of Godfall.
Godfall and expansion breathe life into the game
Godfall is an action role-playing game developed by Counterplay Games and published by Gearbox Publishing. The game was launched as the first real PlayStation 5 exclusive,, it was not retained by the obsolete hardware of the previous generation.
During the Gearbox presentation on the first day of E3, the PlayStation 4 port of Godfall was announced. The port will also include a free upgrade for the PlayStation 5.
The Fire & Darkness expansion takes the player into the Fire Empire to confront new enemies. In addition, the Fire & Darkness expansion brings over 40 new prey items and 50 new Valorplate skins.
The game will also bring a free Lightbringer DLC that will include Lightbringer mode of the final game.
The PlayStation 4 port, Fire & Darkness extension and Lightbringer DLC arrive on August 10, 2021.
Is the latest generation of consoles really hampering games?
With the current generation of consoles, the two Titan console manufacturers have taken a different approach to the market of their consoles. While Microsoft put forward the idea of “Play Anywhere,” where a player can play games regardless of hardware, Sony has introduced a “Generational Leap” in gaming technology.
Making games like Godfall, God of War and Horizon to the latest generation of consolesalong with the current generation is a great thing. Multiplayer can play the game with its release on multigenerational consoles.
However, often gamers can’t help but wonder if Sony has been honest about their generational leap. Based on raw horsepower, the PlayStation 4 base console is 1.84 teraflops, the PlayStation 4 Pro is 4.20 teraflops, and the PlayStation 5 is 10.3 teraflops.
However, almost five times the difference in computing power does not lead to gaming performance. While the PlayStation 4 targets 1080p 30fps gaming, the PlayStation 5 targets 4K 60fps gaming and 120fps for several titles.
The biggest difference between the two consoles is the transition from HDD to SSD as the primary storage, which is evident in games like Ratchet & Clank: Rift Apart.